
Seriously, respecting those conditions is not hard at all. Give me proper credit (AJ_Lethal) for creating the mod Keep this readme file without any alterations whatsoever (in case of just sharing this mod around) If you would like to modify and/or distribute this mod, please: Zmodeler 1.07b & 2.2.6 | Forza Studio | NFS CarToolkit | Blender | GIMP | NFS Te圎d | DXTBmp | NFSMW ModTools (with nlgzrgn's custom geometry compiler) | NFSU2 Texture Compiler (including ASC custom ARGB/DXT5 variant) | BinViewer | Notepad | NFS VLTEd | MWInside Model Recompiler Patch the save first then open the save with the save editor and save it. To use add-on cars you should either create a new savefile or patch your existing savefile with the Save Patcher and Save Editor tools. With NFS-VltEd, import the Nissan Skyline GT-R V-Spec (BCNR33).nfsms file, select Install Car (Files and Settings), click Install and save. Run Ed, open your NFSMW folder and click on the Add Cars button. Move the CARSELECT_MANUFACTURER_NISSAN.dds and SECONDARY_LOGO_SKYLINE33R.dds files to the Resources\NFSMW\FrontEnd\FrontEndTextures\729181AD folder of Ed Move the SKYLINE34R.ini file to the Config\NFSMW folder of Ed Get Ed The Car Dealer to add the GLOBALB entries. Make sure you have NFSMW Unlimiter installed first Move the ADDONS folder to your NFSMW folder. Make sure you have the NFSMW Modloader installed

Vinyls (debug map included, custom Nismo stripe included) A: fixed minor errors in mesh, revised ATTRIBUTES data for the Modloader version, revised installation method of the Add-on version.īase from Forza 4, some parts from CSR and NFSUC / Modloader version replaces GTO / Add-on version incompatible with Modloader Note: if you want to add the add-on version with Binary, use the Binary v2 Compatibility Pack () to do so Most wanted mw nissan skyline gt-r r33 add-on
